Knowledge Base

Scaling rewards by child and difficulty

4 min read

Child reward scaling lets parents keep one chore list while still recognizing age, skill, and effort differences. It changes the point math after a chore is approved, without changing the chore itself.

What the percentages mean

A multiplier of 100 keeps the chore reward unchanged. A hard multiplier of 150 turns a 10 point hard chore into 15 points for that child. A multiplier of 75 pays three-quarters of the listed reward.

Choreze starts with the chore reward, applies the matching child and difficulty multiplier, then applies any overdue reward decrease if that setting is enabled.

If scaling is off, or a child does not have a saved multiplier, Choreze uses 100 percent. Multipliers are whole percentages from 0 to 1000.

When to use child scaling

Use scaling when the same difficulty lands differently by child: a younger kid learning a hard chore, an older kid doing work that is now routine, or a child taking on a task that needs extra care.

Use the chore difficulty to describe the work. Use the child multiplier to describe how that work should count for a particular child right now.

Keep the math explainable

Start everyone at 100 and change only the rows that solve a real fairness problem. Big tables of custom numbers are hard to explain and easy to forget.

Tell kids whether a change applies going forward. Past approvals keep their recorded reward, so the history stays understandable even when the family tunes the rules later.